Advanced Member L'Ancien Regime Posted April 1, 2015 Advanced Member Report Share Posted April 1, 2015 So I'm finally trying to get up to date on Substance Designer and my question is; do these textures you generate in Substance designer plug into 3d coat somehow? Can they be used as stencils for example? Quote Link to comment Share on other sites More sharing options...
Advanced Member Aleksey Posted April 1, 2015 Advanced Member Report Share Posted April 1, 2015 im pretty sure it can export regular texture maps, since the point is to get it into games. so you get jpgs, with color, bump, normal, metalness and so on. 1 Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted April 1, 2015 Contributor Report Share Posted April 1, 2015 Yup. You can use them in 3D-Coat as parts of PBR material, stencils (if they're B/W) or whatever. 1 Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted April 1, 2015 Contributor Report Share Posted April 1, 2015 (edited) Just make sure you use the correct normal map preset in 3D-Coat, if you intend to use those exported out from SD. Edited April 1, 2015 by ajz3d Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted April 1, 2015 Author Advanced Member Report Share Posted April 1, 2015 thanks a lot guys. Quote Link to comment Share on other sites More sharing options...
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