Member Wolf Posted June 15, 2009 Member Report Share Posted June 15, 2009 Howdy folks! I thought I'd have some voxel fun and model and texture my studio mascot. He's a tough lil' elephant named Hannibal. The style is based on the Adobe Illustrator version of him. I posted that in here somewhere below as well. Here are a couple of screenshots. I'm still playing with the textures and lighting. I started in 3D-Coat, and rendered in Maya. I'm experimenting with HDRI lighting in Maya at the moment. The composite was done in Photoshop with color correction and Levels. Next I'll add the tattoo, the tail and some mist from the ice. Where'd I put that coffee? lol. See ya! Hunter www.diehardstudio.com Quote Link to comment Share on other sites More sharing options...
Advanced Member 3dioot Posted June 15, 2009 Advanced Member Report Share Posted June 15, 2009 Very nice! The last shot has a lot of character. He looks like he's about to dish out some. 3dioot Quote Link to comment Share on other sites More sharing options...
Member Wolf Posted June 15, 2009 Author Member Report Share Posted June 15, 2009 Very nice!The last shot has a lot of character. He looks like he's about to dish out some. 3dioot Thanks! I appreciate that. Yeah, I try to do characters that have attitude problems. lol. One time a client asked me to do 4 Pocahontas coloring books. Drawing all those cute animals made my insides twist up. I'm still in therapy from that assignment. Hunter Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted June 15, 2009 Report Share Posted June 15, 2009 Nice model from what I can see. I'd like to see with some ambient light. Quote Link to comment Share on other sites More sharing options...
Advanced Member e214 Posted June 15, 2009 Advanced Member Report Share Posted June 15, 2009 Well done,maybe the toes can use some more attention. Quote Link to comment Share on other sites More sharing options...
Member Stanley Posted June 15, 2009 Member Report Share Posted June 15, 2009 Cool, thanks for sharing the progression of this disgruntled pachyderm! It's coming along well, but doesn't quite capture the crispness of the line drawings yet. Thinning out the rubbery ears and building up more folds of craggy hide could help. Quote Link to comment Share on other sites More sharing options...
Member Wolf Posted June 15, 2009 Author Member Report Share Posted June 15, 2009 Thanks for all the comments folks. I'll try implementing many of the suggestions in my next render. I'm creating a custom alpha for the toes, working on the tail, etc. All of these lightning storms in my neck of the woods are driving me wacky (though many would say it's too late on that front, since I was born wacky). Quote Link to comment Share on other sites More sharing options...
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