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Custom PBR materials projection paint looking, black (sometimes?)


peppe
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Hello all, hope you can help me: I'm currently trying to projection paint some custom materials I've made - last night they worked fine but today they look like this:

http://i.imgur.com/l4UHLVQ.jpg

Ive tried fiddling with every option in the PBR Material Editor but nothing seems to work. The model has uvs. It's weird because I can see the heightmap's info being painted..

 

Thanks in advance

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Hi!

 

 

Looks like a bug to me. From the screenshot (Thanks for that btw), the projection mode is "From  Camera" without having Repeat turned on. So it should only be painting the area inside the projection and nothing outside. But looks like it's painting black outside, and nothing inside? Try changing it to Cube Mapping or UV Mapping and see what happens.

 

Also, which build are you using?

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