Andrew Shpagin Posted April 18, 2008 Report Share Posted April 18, 2008 It sounds like a joke, but it is serious In general I am making 3D-Coat whole time But recently I have remembered that there are some hidden features A year ago I have written trees generator. It can be activated by replacing one string in config.txt in current 3D-Coat installation (read there). But for convenience I have made separate installation in half of hour. It is there. www.3d-coat.com/files/3d-Coat-2-trees.exe It is free to everyone who has purchaced 3D-Coat. At least for some time (maybe it will cost something when I will make rich export functions and make it white&furry). It is not very user-friendly, but anyway, easy enough. It is not 100% made, sometimes I will update it if you will like it. Enjoy! There is screenshot: *edit: I have updeted the link, now it has correct export functions. - Export for games - exports leafs as a random planes. To use in game you should convert it to your own format and rendar billboards to look at camera - export for render - contains 6x more random billboards mtl file and textures are also exported. In general it is serious app, there is many competetive options: 1) deleting invisible faces inside parent root 2) branches can grow not only directly under some angle like in SpeedTre but starts from tangent direction and follows with random angle in some direction 3) roots like a kind of branches 4) adaptive simplification of branches in dependence on curvature (not a simple equidistant sampling like it is usually done) 5) possibility to use multiple leafs types on the one tree (most of generators use single leaf clone). 5) generating LOD-s 3 Quote Link to comment Share on other sites More sharing options...
Member Chuckpie Posted April 18, 2008 Member Report Share Posted April 18, 2008 Andrew; The tree generator is very cool. When I have time to study it a bit more. Off hand I did not see a way to rotate and move it. I did purchase a tree generator a while back and it was a bit expensive, wish I had known about your generator. I know 3D Coat is your and our primary program, but completing this may be another source of income. Thank You, you are the man Chuck Quote Link to comment Share on other sites More sharing options...
Member Costanel Posted April 18, 2008 Member Report Share Posted April 18, 2008 Wow, very very cool indeed! You make software development look so easy... Would be a worthy product to develop by itself(although 3dCoat has a larger audience of course) (One question though, how does the saving work exactly? There is an auto-save button, but where does it save?) Nevermind, found it, in the "models" folder in het programfolder. Doesn't save it with textures though. And what are C2M files? One extra feature would be really neat, especially for LW users, to be able to export it with morphs for the leaves, don't know if it's possible though. The wind effect in the program works really well for realism. Edit 1: okay, found it Edit 2: added C2M question. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted April 18, 2008 Author Report Share Posted April 18, 2008 I have just add a comment about export, it exports obj-s at Models\trees\generate\obj\ C2M is internal format of Cossacks engine. Quote Link to comment Share on other sites More sharing options...
Member Costanel Posted April 18, 2008 Member Report Share Posted April 18, 2008 Thanks for quick reply, but I already found it. (and edited my post) How do you export textures with it though, doesn't seem to import the textures in Lightwave. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted April 18, 2008 Author Report Share Posted April 18, 2008 Tou can take textures in textures folder. Now it does not exports mtl-file. Quote Link to comment Share on other sites More sharing options...
Member rj0 Posted April 18, 2008 Member Report Share Posted April 18, 2008 Andrew, That is really cool! Really enjoy the animation. Well done! (and thanks), rj Quote Link to comment Share on other sites More sharing options...
Member sunfire Posted April 18, 2008 Member Report Share Posted April 18, 2008 wow this is a great program, hope you make the updates, leaf editing and exports nicely! thanks Quote Link to comment Share on other sites More sharing options...
Advanced Member jaf Posted April 19, 2008 Advanced Member Report Share Posted April 19, 2008 That's sweet! I haven't thought this out, but does anyone else think an integration with 3d-Trees and 3D-Coat would be a good idea? Similar to the 3DC and Photoshop (or external editor) link. Maybe the initial 3DC start-up screen could have a"tree" icon in addition to the one's already present. I can see generating a tree and throwing it back to 3DC for some sculpting/painting etc. Of course this can already be done via export/import, but it seems to me it would be pretty cool doing the whole thing without leaving 3DC. Paint on leaves in 3DC? Maybe in the future leaves and grasses can be generated by the new hair/fiber system? ..... and then a rock or stone generator Quote Link to comment Share on other sites More sharing options...
Member UnCommonGrafx Posted April 19, 2008 Member Report Share Posted April 19, 2008 Hecky Yes! This is awesome, please update this: you have another winner if you stay with it as an additonal incentive to buy. Wow. Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted April 19, 2008 Advanced Member Report Share Posted April 19, 2008 Wow. My simple request is getting so much love. Thanks Andrew! I answered your question in the other thread. I hope its clear about the export option. http://3dbrush.kriska.hvosting.net/forum/i...entry3826 Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted April 19, 2008 Author Report Share Posted April 19, 2008 I have updated the link. Please re-download it. I have add correct export options and corrected artifacts on roots. - Export for games - exports leafs as a random planes. To use in game you should convert it to your own format and rendar billboards to look at camera - export for render - contains 6x more random billboards mtl file and textures are also exported. It is interesting how it looks rendered. BTW, for games there are lod-s options In general it is serious app, there is many competetive options: 1) deleting faces inside parent root 2) branches can grow not only directly under some angle like in SpeedTre but starts from tangent direction and follows with random angle in some direction 3) roots like a kind of branches 4) adaptive simplification of branches in dependence on curvature (not a simple equidistant sampling like it is usually done) 5) generating LOD-s (I have add this list to first post) Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted April 19, 2008 Report Share Posted April 19, 2008 It looks like you might have a problem with the name Trees Generator. There's another program I just came across called "3D Tree Generator". I just came across the (very tiny) web site by accident. http://www.tree-generator.com/ Quote Link to comment Share on other sites More sharing options...
Advanced Member yukon_28 Posted April 19, 2008 Advanced Member Report Share Posted April 19, 2008 Andrew, lets call it 3DT 3DC = 3D-Coat, 3DT = 3D-Tree Quote Link to comment Share on other sites More sharing options...
Member Ztreem Posted April 20, 2008 Member Report Share Posted April 20, 2008 This is just awesome, cool tool. I think it should be called 3D Tree. A feature request for LW users, if you could make it possible to export an object with a point in the center of every leaf billboard that we could use as a referance for cloning the billboard in LW. That's the only way for us to make every billboard to face the camera. Thanks for another great tool. Quote Link to comment Share on other sites More sharing options...
Member UnCommonGrafx Posted April 20, 2008 Member Report Share Posted April 20, 2008 Andrew, How to close the billboard color panel? Quote Link to comment Share on other sites More sharing options...
Advanced Member JimB Posted April 20, 2008 Advanced Member Report Share Posted April 20, 2008 Andrew, lets call it 3DT 3DC = 3D-Coat, 3DT = 3D-Tree Why not 3D-Bark or 3D-Leaf ? Quote Link to comment Share on other sites More sharing options...
Advanced Member ldzywsj Posted April 20, 2008 Advanced Member Report Share Posted April 20, 2008 Andrew,How to close the billboard color panel? I have the same question,I think it might be a bug. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted April 21, 2008 Author Report Share Posted April 21, 2008 Andrew,How to close the billboard color panel? What is "billboard color panel"? Quote Link to comment Share on other sites More sharing options...
Advanced Member ldzywsj Posted April 21, 2008 Advanced Member Report Share Posted April 21, 2008 What is "billboard color panel"? It's the billboard color panel! Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted April 21, 2008 Author Report Share Posted April 21, 2008 I have updated the link, please re-download. Also, I have made render export like yukon_28 has told (2 intersected billboard). Also, 3DC progress does not suffer because of TG, it takes a minutes to make simple changes. Now I am hard working over uv-tweaking in uv-view window. Quote Link to comment Share on other sites More sharing options...
Advanced Member ldzywsj Posted April 21, 2008 Advanced Member Report Share Posted April 21, 2008 I have updated the link, please re-download. Also, I have made render export like yukon_28 has told (2 intersected billboard).Also, 3DC progress does not suffer because of TG, it takes a minutes to make simple changes. Now I am hard working over uv-tweaking in uv-view window. Great! Andrew,but I still insist that painting on UV map in 2D view and feedback on 3d view is the most expected features. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted April 21, 2008 Author Report Share Posted April 21, 2008 Great! Andrew,but I still insist that painting on UV map in 2D view and feedback on 3d view is the most expected features. About painting in 2D: I plan to make it in more general way, so that it will be possible to use 3DC not only to paint in uv-plane, but even like 2D image editor even instead of expensive PS. Quote Link to comment Share on other sites More sharing options...
Advanced Member ldzywsj Posted April 21, 2008 Advanced Member Report Share Posted April 21, 2008 Wooooo!That is so coooool! Andrew,I admit,I am a fanatical worshipper of you! I come to this forum every day only to find what you have done and plan to do for 3dc.In fact,I don't use 3dc in any commercial work . I am so strange why you can make such a big apps only by yourself,which should be made by a corporation,a group of developers. Quote Link to comment Share on other sites More sharing options...
Advanced Member lc8b105 Posted April 21, 2008 Advanced Member Report Share Posted April 21, 2008 Wooooo!That is so coooool! Andrew,I admit,I am a fanatical worshipper of you! I come to this forum every day only to find what you have done and plan to do for 3dc.In fact,I don't use 3dc in any commercial work . I am so strange why you can make such a big apps only by yourself,which should be made by a corporation,a group of developers. That's couldn't possible without his abundant knowlage in mathematics,physics and program.May be more... Surely,that's couldn't possible without his patient&beautiful wife,couldn't possible without his lovely childrens,couldn't possible without his unswerving belief... So many... Quote Link to comment Share on other sites More sharing options...
Advanced Member yukon_28 Posted April 22, 2008 Advanced Member Report Share Posted April 22, 2008 Thanks a lot andrew, intersected billboards are great. Quote Link to comment Share on other sites More sharing options...
Member rqe3bc Posted April 22, 2008 Member Report Share Posted April 22, 2008 This is really great! Is there any way to rotate the view? Also, when I picked "Roots" and checked "Enabled" the roots seemed to be added as branches - is there a setting somewhere to put the roots at the bottom? Quote Link to comment Share on other sites More sharing options...
Member Auger Posted April 22, 2008 Member Report Share Posted April 22, 2008 Andrew, Thanks for another really cool tool! I have a problem now, though. 3D-Trees crashed on me yesterday and it won't open anymore. I have re-downloaded the latest build and it still gives me the same message that I have posted as an attachment. I think the crash originally occurred when I was moving one of the sliders to the right. I don't recall which one. 3D-Coat still works fine. Thanks for the help, Jon Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted April 23, 2008 Author Report Share Posted April 23, 2008 Please re-download the package. It will allow to send bug-reports. Please write comment there. Then I will understand the problem better. Quote Link to comment Share on other sites More sharing options...
Member Ztreem Posted April 23, 2008 Member Report Share Posted April 23, 2008 Thanks Andrew for a great app. I just thought I share my first attempt with 3D Tree, It's not super, but it's just a test. Rendered with LightWave. Quote Link to comment Share on other sites More sharing options...
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