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multicore optimizing


adrianr01
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Hi Andrew,

hope for some more multicore optimizing

post-841-1226086474_thumb.jpg

some things i noticed:

if i move cursor around (not brushing), on or off the model it takes my first processor to almost 90%

if i then brush, 1st one takes another hit and caps, but the others steadily rise, so it keeps it speed, but there is definitly some bottleneck i think

same with big brushes, once the first processor hits it 100% theres slowdown.

also in conversions like snake mesh to vox, there seems no real hit to the other cores

i have a compared zbrush vs coat, and i think interesting is that they load first the last processor and then continue from last to first as the load increase

post-841-1226086352_thumb.jpg

maybe an idea is to continue swith to least loaded core for next process, but just some idea, dont know if thats good way

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