Member jlert Posted December 4, 2009 Member Report Share Posted December 4, 2009 Hi all, While looking through 3D coats documentation I seem to recall the description of a tool or command that would uniformly increase the thickness of a voxel object. Something like coating the whole object with a layer of thick paint. Now I want to do just that but I cant find the tool. Is there a command for this or was I just imagining this tool? Thanks for any help, -Joe Quote Link to comment Share on other sites More sharing options...
Javis Posted December 4, 2009 Report Share Posted December 4, 2009 When you merge a mesh as a voxel object you can do this, with the Merge tool. To do this, select the Merge tool, then tick "Merge as skin", then you can select the thickness. Quote Link to comment Share on other sites More sharing options...
Advanced Member polyxo Posted December 4, 2009 Advanced Member Report Share Posted December 4, 2009 It's also available with rightclick from the Voxeltree for existing objects. Quote Link to comment Share on other sites More sharing options...
Member jlert Posted December 5, 2009 Author Member Report Share Posted December 5, 2009 Great, that is what I was looking for. Thanks. -Joe Quote Link to comment Share on other sites More sharing options...
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