Member EricM Posted March 6, 2015 Member Report Share Posted March 6, 2015 I am playing around with smooth all, seeing how it effects similar objects with different densities. In this scene, there are 4 identical objects on 4 layers. When I resample a layer, it changes the resolution but leaves a ghost object on that layer. Can anyone help? Quote Link to comment Share on other sites More sharing options...
Member EricM Posted March 6, 2015 Author Member Report Share Posted March 6, 2015 (edited) I can reproduce this every time I resample by 4. My version is V4.1.00(GL64). Edit: Upgraded to latest stable version and can still reproduce: Edited March 6, 2015 by EricM Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 6, 2015 Report Share Posted March 6, 2015 Hi will you please try version DX ? Quote Link to comment Share on other sites More sharing options...
Member EricM Posted March 6, 2015 Author Member Report Share Posted March 6, 2015 100% reproducible in DX version. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 6, 2015 Report Share Posted March 6, 2015 if your graphic card driver is up to date, looks as a bug. I saw this issue happens once time ago. But later i upgrade my version to 4.5, sorry i cant be more helpful Quote Link to comment Share on other sites More sharing options...
Member EricM Posted March 6, 2015 Author Member Report Share Posted March 6, 2015 I'm not sure why it would be a video driver. I can turn the layer off and on and still see it, so it's not an artifact from rendering. It is a ghost though. Cannot sculpt on it and if I merge visible to another layer, the ghost is not present on that new layer. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted March 6, 2015 Report Share Posted March 6, 2015 So its a bug. Feel free to open a support ticket at Mantis, our bug tracker site. ty Quote Link to comment Share on other sites More sharing options...
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