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usable transform center


kirkl
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Current transform gizmo has a huge and annoying drawback. Its transform center is always and only in the center of material texture.  

 

It turns precise positioning of projected picture /material into a huge pain in the a..     Especially being accustomed to scale from a randomly placed center  in Photoshop(by digits only), Zbrush,  Fusion, any vector soft  etc. 

 

So for example if I want to paint a window from some render or photo I first have to crop source file the way a corner of the window would be in precise center of a file.  Only that way I could scale precisely  from that corner .      If the source file is big enough and the detail I want to project is far from image center the positioning it on the screen/model  turns into a pure torture.

 

 

Not sure if placing the center of transform  randomly is a huge problem or not.  I am asking  for that feature for many years already, long before the transform gizmo appeared.   But it's a main reason I still rather use Zbrush for texture painting than 3d coat.   

Edited by kirkl
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