Jump to content
3DCoat Forums

MDL Output for PBR workflow


btlprod
 Share

Recommended Posts

  • New Member

Now that 3D Coat has PBR creation, could we perhaps get MDL output for it? 

 

MDL is NVIDIA's Material Definition language. This is used by Iray 2015, and Mental Ray 2015. Should also be in Vray by years end. I seem to recall from GTC that both Unity and Unreal were also saying they were including it, but someone can correct me on that. :) Allegorithmic has also said they will support it. 

 

Some references:

http://www.nvidia.com/object/material-definition-language.html

http://www.nvidia-arc.com/products/iray/mdl-materials.html

http://www.mdlhandbook.com/

 

 

 

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...