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Alien Body WIP


psyborgue
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The Body for the alien head i'm working on. Sculpted in voxels, retopoed, mesh exported to blender, uv unwrapped, painted on. I plan on shading it in Blender with two material nodes (one for the metal, and another for the metal mesh fabric, which will be coated with a "clearcoat" type later to provide a car paint effect. I want it to look like metal mesh covered with vynil.).

If anybody has any comments or critique I would really appreciate it. I'm especially interested in what you don't like. When the model is finished and rigged, i'll probably either animate it and/or upload the objects and textures to my portfolio website (Creative Commons license) so others can modify or work with it (i'm a big fan of collaboration).

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Rendered with Blender, it looks like this. I'm not sure I actually like the clearcoat on seeing it and i'll definitely tweak the specularity on the metal. What do people think?

Again, all crit welcome, especially on what you don't like.

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