Advanced Member benk Posted August 12, 2015 Advanced Member Report Share Posted August 12, 2015 Hairy Creature. A common product output in the CG world with large investment in developer time and effort in the production of hair/fur systems. But does the algorithm control the art or can artists produce great "hairy" work without vast computational tools? Lets find out. Rules: 1. Model a hairy creature (any type and style: real or imagined) and paint (any method) in 3D Coat. Hair effect generated by real geometry or paint. Image texturing acceptable from other software (photoshop, etc.) as part of Paint Room processing but should not be used to post process a final render for more or less hair effect. 2. Render in outside renderer if desired but do not use outside particle system or instancing system to produce hair effect. 3. Post WIP early and often. Mark final render or final screen shot as "Final Version". 4. Challenge begins: 16.08.2015, deadline: 23:59, 26.09.2015 Enjoy. BK ------------------------------------------------------------------------- FINALIST ajz3d benk BringItBack carlosan Michaelgdrs 2 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 24, 2015 Contributor Report Share Posted August 24, 2015 (edited) No movement so far , so let me do the start here... http://bit.ly/1h8YXdy http://bit.ly/1h8ZbBD Basic sculpt with Auto Retopo i will go with a different approach for the hair...... Edited August 24, 2015 by Michaelgdrs 2 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 24, 2015 Contributor Report Share Posted August 24, 2015 And the Voxels Sculpt http://bit.ly/1h8ZNXO 1 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted August 24, 2015 Contributor Report Share Posted August 24, 2015 This challenge has great possibilities! Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 24, 2015 Contributor Report Share Posted August 24, 2015 I totally agree hop in Tony Quote Link to comment Share on other sites More sharing options...
Advanced Member benk Posted August 25, 2015 Author Advanced Member Report Share Posted August 25, 2015 Looks great Michaelgdrs. I was getting concerned that no one was going to try. Looking forward to seeing your project progress. Are you going to pair that hairless rat with a Sphynx cat? bk. 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 Working on 3 different variations , a hairless with some hair on the face etc , a full hair one , and a full scene with props and Houdini hair with Mantra renderer.... Cant decide with which one i shall continue as work is pressing me a lot. Sphynx cat , good one , i may try this one as well. Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 Here is the Full Fur version WIP http://bit.ly/1Jg2U7X 2 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 First day wip Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 Model with sculpted Fur. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member benk Posted August 25, 2015 Author Advanced Member Report Share Posted August 25, 2015 Here is a start to one of my favorite animals. I may attempt this in ZBrush fibermesh to compare. bk 2 Quote Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 Nice work so far! 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 Very nice work Benk , i like it a lot. Quote Link to comment Share on other sites More sharing options...
Advanced Member benk Posted August 25, 2015 Author Advanced Member Report Share Posted August 25, 2015 Thanks Michael, I like what is going on with your rat too. Your results are much more refined. For this exercize I am going to try to see if I can get some spontaneity out of the program and try not to sweat too many details. That being said, I may be going down a bad path here with some grass forms in the scene but am curious how to handle some more complexity and texture. That is what I like about 3DC, pretty easy just to fool around. bk Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 It may give you some hard time with the grass on Retopo , but if you keep voxels you wont have any issues. Love how it evolves honestly. Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 (edited) By the way , a tip if you need it , i always do the details on the normal map after the Retopo. It keeps everything cleaner (topology) and it doesn't deform the model at all. Try it on your fur. P.S Is there someone else taking part on the competition or we have a little battle going on here lol Edited August 25, 2015 by Michaelgdrs Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 Well, some of us simply want to see how you active members do it. 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 There is no way that we are more active than you Tony. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 My latest work is a redwood tree with 'armatures' covered with hair objects for individual fronds. There are too many for actual geometry, When I start on some heads, I will try to use the lessons learned here in this challenge to enhance the appearance of the hair. 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 Great , anything you may need just let us know. I know that BitKitano is doing some magic with hair by the way. Quote Link to comment Share on other sites More sharing options...
Advanced Member benk Posted August 25, 2015 Author Advanced Member Report Share Posted August 25, 2015 Thanks for the tip Michael. I am not sure how to deal with the fur at this point, but was hoping to fake it some with paint. Might be possible to do that with the grass too I suppose. Since I am not making a real object with this I should learn to take advantage of paint techniques. I hope someone else takes interest and gives it a go. Otherwise I will recommend you as the default winner. bk 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 ahaahhaahhhaa , in this case i will recommend you as well lol. Quote Link to comment Share on other sites More sharing options...
Advanced Member Aleksey Posted August 25, 2015 Advanced Member Report Share Posted August 25, 2015 I want to make some yeti kind of monster. maybe i'll find some time tomorrow. 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 Cool welcome aboard Aleksey. Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 New accurate Fur for a medium Rat. 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member benk Posted August 25, 2015 Author Advanced Member Report Share Posted August 25, 2015 Is that a 2K or 4K map? Seems convincing to me. bk Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 4k Map and here is the finished one , low poly with sculpted fur and paint. Tomorrow i will get him into Houdini for some magic. 1 Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 See how he is looking at you? He needs the Current Challenge Winner budge from you ahahahahahahaah Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 (edited) Interesting tactic. Edited August 25, 2015 by Tony Nemo Quote Link to comment Share on other sites More sharing options...
Contributor Michaelgdrs Posted August 25, 2015 Contributor Report Share Posted August 25, 2015 Last couple years we work a lot with low poly models for game engines (In Elance) so we got a bit familiar with the procedures. I wish i could afford pro version earlier. We used it in 7 projects so far all with excellent results. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.