Andrew Shpagin Posted August 21, 2008 Report Share Posted August 21, 2008 I have made retopo tool tutorial. You can find it there: www.3d-coat.com/tutorials/Retopo/retopology.htm Offline version: www.3d-coat.com/tutorials/Retopo/retopology.zip Quote Link to comment Share on other sites More sharing options...
Advanced Member rimasson Posted August 21, 2008 Advanced Member Report Share Posted August 21, 2008 thanks for this tuto. i discovered a few things. Quote Link to comment Share on other sites More sharing options...
Member demether Posted August 21, 2008 Member Report Share Posted August 21, 2008 Yes good tuto thank you very much andrew if you could do one (i know your time is precious) for uv-set manager it will be great too (for me though) cause i feel very confused with managing multi uv-set on a human for ex (uv for head, one for body etc...) so if you please then thanks a lot Quote Link to comment Share on other sites More sharing options...
Advanced Member StereoMike Posted August 22, 2008 Advanced Member Report Share Posted August 22, 2008 Thanks Andrew! But I find it hard to follow, cause there are not enough break points or pauses (where you have to click the green arrow). Often a yellow textbox appears and before I can read it it disappears. You also can't pause the player to read it. Can you add more pauses? Thanks, mike Quote Link to comment Share on other sites More sharing options...
Frenchy Pilou Posted August 22, 2008 Report Share Posted August 22, 2008 Often a yellow textbox appears and before I can read it it disappears Curious that works fine for me! Quote Link to comment Share on other sites More sharing options...
Advanced Member wailingmonkey Posted August 22, 2008 Advanced Member Report Share Posted August 22, 2008 Andrew, Thanks for sharing that! (think my two favorite tools are 'add points and faces' and 'draw strokes' (makes re-topo on arms and legs a breeze!). StereoMike, Just use the play/pause button instead of clicking the arrow, and you can control where you want to stop (to read). You can also 'scrub' through as you would with a quicktime video as well. Quote Link to comment Share on other sites More sharing options...
New Member JULEZ4001 Posted August 26, 2008 New Member Report Share Posted August 26, 2008 On the wold tutorial , when you showing how ot use the draw stroke tool on the arm where it makes the mesh wrapped around the arm..when I duplicate the demo, i just get a strip of mesh and not the whole "bracelet". Am i doing something wrong? Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted August 27, 2008 Author Report Share Posted August 27, 2008 On the wold tutorial , when you showing how ot use the draw stroke tool on the arm where it makes the mesh wrapped around the arm..when I duplicate the demo, i just get a strip of mesh and not the whole "bracelet".Am i doing something wrong? Please show screenshot of what you getting. Are you painting only one line across slices and press enter? Quote Link to comment Share on other sites More sharing options...
Member Hroethbert Posted August 28, 2008 Member Report Share Posted August 28, 2008 Is there any way to position an imported 'external mesh' as a whole for a better fit when retopolising? I was experimenting with this feature by trying to retopolise the 3DC standard head (man2.obj) with a mesh of a male head that I have, the imported mesh was never centred on reference mesh, only a couple of polys where attached to the reference. (edit: added attachment) Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted August 28, 2008 Author Report Share Posted August 28, 2008 Is there any way to position an imported 'external mesh' as a whole for a better fit when retopolising?I was experimenting with this feature by trying to retopolise the 3DC standard head (man2.obj) with a mesh of a male head that I have, the imported mesh was never centred on reference mesh, only a couple of polys where attached to the reference. (edit: added attachment) No, there is no such possibility... Not sure that it is easy, but I will think how to do this. Quote Link to comment Share on other sites More sharing options...
Member Hroethbert Posted August 28, 2008 Member Report Share Posted August 28, 2008 ... Not sure that it is easy, but I will think how to do this. Hhhm...I guess that means that you will have it done by dinner tomorrow evening. :lol: :lol: :lol: Quote Link to comment Share on other sites More sharing options...
New Member theSemple Posted February 2, 2009 New Member Report Share Posted February 2, 2009 Hello total newbie user here following the excellent tutorial for retopo. I can't seem to figure out when I use the split poly tool how to disengage it. Meaning when I'm done with the operation I hit enter but I'm still in the mode. How to I "finish"? For now I just choose another tool but I can see that creates problems when I go back to split polygon again. I prefer the ring split tool but that's not always the answer. Love 3DC can't wait to finish the tech burn-in so I can start creating amazing art with it. Found my own answer, the esc key seems to work just fine. LOVE the draw strokes tool and tweak with brush softening tools. I build a lot of complex branching trees and these tools are wonderful. on to more learning... Quote Link to comment Share on other sites More sharing options...
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