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Cycles Standalone Renderer released with permissive license


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http://code.blender.org/index.php/2013/08/cycles-render-engine-released-with-permissive-license/

 

Blender’s ray-tracing engine “Cycles” has received wide acclaim as a production rendering system, for its quality, speed and having integrated industry standard libraries.2-215x170.png

As of today the Cycles source code license has been changed from GNU GPL to the Apache License version 2.0. This is a permissive license that allows Cycles to be linked and used with any program, including commercial software and in-house software at studios.

 

We welcome other developers to integrate it in other applications, and especially to get involved with the Cycles development team at blender.org.

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  • 5 months later...

Cycles Standalone Renderer

 

http://blenderartists.org/forum/showthread.php?324978-Cycles-Standalon-Engine

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Hi everyone,
I'd like to give you an update on the Cycles standalone renderer.

I worked on the code the past few days, it's easier to build now and the
XML API has been updated a bit as well.

Wiki Page with infos and example xml files:
http://wiki.blender.org/index.php/De...les/Standalone
Developer Task for discussion and feedback:
https://developer.blender.org/T38279
Screenshot: http://blender.dingto.org/cycles_sta...standalone.png

Please get in touch with us, if you like to help out, and want to integrate Cycles into other 3D programs for example.
I'd also like got get feedback on an improved API, I don't think XML is the best thing here.

Best regards,
Thomas

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