Carlosan Posted August 18, 2013 Report Share Posted August 18, 2013 http://code.blender.org/index.php/2013/08/cycles-render-engine-released-with-permissive-license/ Blender’s ray-tracing engine “Cycles” has received wide acclaim as a production rendering system, for its quality, speed and having integrated industry standard libraries. As of today the Cycles source code license has been changed from GNU GPL to the Apache License version 2.0. This is a permissive license that allows Cycles to be linked and used with any program, including commercial software and in-house software at studios. We welcome other developers to integrate it in other applications, and especially to get involved with the Cycles development team at blender.org. 1 Quote Link to comment Share on other sites More sharing options...
Contributor ajz3d Posted August 18, 2013 Contributor Report Share Posted August 18, 2013 I'd love to see it working with Maya. Quote Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted August 19, 2013 Contributor Report Share Posted August 19, 2013 Very very cool! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted January 26, 2014 Author Report Share Posted January 26, 2014 Cycles Standalone Renderer http://blenderartists.org/forum/showthread.php?324978-Cycles-Standalon-Engine ----------------------------------------------------------------- Hi everyone,I'd like to give you an update on the Cycles standalone renderer.I worked on the code the past few days, it's easier to build now and theXML API has been updated a bit as well.Wiki Page with infos and example xml files:http://wiki.blender.org/index.php/De...les/StandaloneDeveloper Task for discussion and feedback:https://developer.blender.org/T38279Screenshot: http://blender.dingto.org/cycles_sta...standalone.pngPlease get in touch with us, if you like to help out, and want to integrate Cycles into other 3D programs for example.I'd also like got get feedback on an improved API, I don't think XML is the best thing here.Best regards,Thomas ------------------------------------------------- Quote Link to comment Share on other sites More sharing options...
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