Member orlando Posted May 17, 2015 Member Report Share Posted May 17, 2015 Hi there, As far as I can see 3D-Coat doesn't provide a per-subobject bake cage distance control. You always have to set the min and max distance globally for the entire object even when it consists of different sub-objects where each would strongly profit from custom bake distances. The only thing you can do is to set those fiddly influence spheres. My idea was to bake out normal maps subobject by subobject. Problem here is that 3D-Coat creates a new uv-set for each subobject and doesn't merge down to the same uv-set even when all subjects are assigned to the same set. Hope you understand what I mean. English is not my native tongue so sorry for any confusion I produce. Anyway, my question is: Is there a way to merge down all uv-sets and every normal maps that are linked to them? Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted May 17, 2015 Contributor Report Share Posted May 17, 2015 AJZ, one of our members, has created a script to combine UV maps. It works in Retopo and UV rooms ajz_toOneSet_v1.01.zip: Quote Link to comment Share on other sites More sharing options...
Member orlando Posted May 17, 2015 Author Member Report Share Posted May 17, 2015 Thanks, but this only combines UV maps, but not the already baked maps /surface materials from the sub objects. I fear there is no solution to my problem and I have to go the fiddly "all or nothing" bake cage way. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 13, 2017 Report Share Posted November 13, 2017 Quote Link to comment Share on other sites More sharing options...
Advanced Member houGenie Posted November 13, 2017 Advanced Member Report Share Posted November 13, 2017 In the new version (I think introduced in 4.7), you can paint the cage with a brush. I think this is a better solution then the older sphere method. And you don't need a script to combine the different UV sets, you can do this with "Unify UV" in retopo room, but as you said, the baked maps are not combined. Quote Link to comment Share on other sites More sharing options...
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