Contributor Tony Nemo Posted May 8, 2014 Contributor Report Share Posted May 8, 2014 (edited) This will allow C4D users without Advanced Rendering (for SubPolygonDisplacement) to do it in the renderer: Think what it will do for vegetation or anything where you don't want sharp edges. It's all done with the texture files. Edited May 8, 2014 by Tony Nemo 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member geo_n Posted May 9, 2014 Advanced Member Report Share Posted May 9, 2014 Yep this is a good feature for octane render v2. Micropoly displacement rendered on the gpu http://forums.newtek.com/attachment.php?attachmentid=121251&d=1396898736 Quote Link to comment Share on other sites More sharing options...
Advanced Member Aleksey Posted May 9, 2014 Advanced Member Report Share Posted May 9, 2014 woooow! that is AWESOME! Quote Link to comment Share on other sites More sharing options...
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