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pbr metalness not visible


benk
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Go to solution Solved by Carlosan,

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I know I must be missing something obvious but I just downloaded 4.5 beta with pbr materials and cannot get metalness to show up. Whether I paint with a metal material selected or paint with a color with metalness set to 100% I get black with a fringe of color. Must be something simple but I haven't a clue. Tried other pbr materials and they seem to work ok.

 

Thanks,

 

bk

 

 

 

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Thank you for your response carlosan. I was not aware of the Layer 0 specifications, hopefully I will avoid messing it up with my improper use.

 

I added another layer and still did not get a proper result. I investigated the shader selections and discovered that metalness is only properly displayed in my copy of 4.5 beta when the object is set up with a default, pbr or pbr width depth shader. All other shaders did not display metalness. My copy of 4.5 beta does not automatically assign a shader to objects and out of habit from using 4.17 I assign a clay shader to objects. Is metalness supposed to display on all shaders? Am I doing something else improperly?

 

Thanks,

 

bk

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