Advanced Member Grimm Posted November 14, 2015 Advanced Member Report Share Posted November 14, 2015 This is probably a misunderstanding on my part but I'm curious is there is a workflow for this. Lets say you have one texture that has 100% depth defined and another with 0% depth defined. If you first lay down the 100% texture and then start to apply the 0% texture on top of it. I expected that the 100% depth would be replaced by the 0% as you paint over it, but it doesn't happen that way. I tried changing the depth opacity but it looks like the math just doesn't work that way. I have been using smooth to try and get the effect I want but it doesn't always work as I would like. Is there anyway of doing this? Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted November 14, 2015 Contributor Report Share Posted November 14, 2015 You might try giving it some depth and hold the Ctrl key down while you paint. Quote Link to comment Share on other sites More sharing options...
Advanced Member Grimm Posted November 14, 2015 Author Advanced Member Report Share Posted November 14, 2015 Thanks Tony, I changed the depth from 0% to 1% and used the Ctrl key while painting. But it didn't change the original depth from the other texture. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 14, 2015 Report Share Posted November 14, 2015 To change depth blending mode help ? Quote Link to comment Share on other sites More sharing options...
Advanced Member Grimm Posted November 14, 2015 Author Advanced Member Report Share Posted November 14, 2015 Thanks carlosan, I tried that but it doesn't make any difference. Now that I have thought about it some more, I think what I'm looking for is an absolute mode for depth, instead of a relative mode. Percentages are relative (adding 0% to depth does nothing) whereas an absolute mode would basically replace the existing depth with the painted depth. Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 15, 2015 Report Share Posted November 15, 2015 Sorry, so i misunderstood. Is this set helping your workflow ? layer2 / depth opacity = 100% / Depth blend mode = Supress Depth layer1 / depth opacity = 100% / Depth blend mode = Add Depth layer0 ---------------------------------------------------------- will you add some pics showing your workflow ? Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted November 15, 2015 Reputable Contributor Report Share Posted November 15, 2015 (edited) You desire a replace function... for sub-layers... how our additional or subtracting depth effects the other layers... A basic function would be to replace the layer directly underneath the layer or all sub-layers with the depth of the current layer. Maybe a setting where we could select which layers to replace the depth with... A blending mode for depth. Feature request time for you Grimm... If anyone knows a workaround or current solution, I am all ears as I have not tried to find any myself... Edited November 15, 2015 by digman Quote Link to comment Share on other sites More sharing options...
Advanced Member Grimm Posted November 15, 2015 Author Advanced Member Report Share Posted November 15, 2015 Yes, exactly, although I was just using one layer. I would like to have any painted depth be blended into and replace the current depth. Or maybe just having a modulate/replace option for the depth layer in the smart materials? Quote Link to comment Share on other sites More sharing options...
Advanced Member Tarby Posted November 15, 2015 Advanced Member Report Share Posted November 15, 2015 +1 Quote Link to comment Share on other sites More sharing options...
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