Member Hirazi Blue Posted November 29, 2015 Member Report Share Posted November 29, 2015 (edited) Not having tried 3D Coat for a while now, I just reinstalled it on a new computer (version “4.5.19 (CUDA)” both DX64 as GL64) only to find some weird behavior. When I start voxel sculpting with a mere cube, the moment I activate one of the “Voxel Tools” the cube disappears. And when I start with a sphere I only seem to be able to use the “grow” brush as none of the other brushes act any differently... I must be doing something horribly wrong, but cannot figure out what, so any help would be more than welcome. When I try “Paint UV Mapped Mesh (Per-Pixel)" all I get is a result similar to the “grow” brush, i.e. no painting, just adding of geometry. The attached image shows what I mean concerning the "Paint Room". Edited November 29, 2015 by Hirazi Blue Quote Link to comment Share on other sites More sharing options...
Advanced Member Tarby Posted November 29, 2015 Advanced Member Report Share Posted November 29, 2015 Did you click 'Apply' to the cube when you imported it as a voxel (converts the poly primitive to a voxel object), and did you increase the voxel resolution of the voxel layer before hitting Apply (gives the voxel layer enough resolution to hold voxels)? Quote Link to comment Share on other sites More sharing options...
Member Hirazi Blue Posted November 29, 2015 Author Member Report Share Posted November 29, 2015 (edited) Yes, I did, but it still only adds geometry even if I try to use some other brush. And the weirdness in the "Paint Room" remains a mystery as well... edit: I think I have figured out what went wrong in the "Paint Room", this was a stupid NOOB error, not having tried 3d coat for so long rears its ugly head, I hadn't taken the "depth modulator" into account, but the problem in Voxel Sculpt persists, all brushes seem to give the same result. Edited November 29, 2015 by Hirazi Blue Quote Link to comment Share on other sites More sharing options...
Carlosan Posted November 29, 2015 Report Share Posted November 29, 2015 Hi There is a new version 4.5.23 if you like to test it. Quote Link to comment Share on other sites More sharing options...
Member Solution Hirazi Blue Posted November 29, 2015 Author Member Solution Report Share Posted November 29, 2015 I just uninstalled and reinstalled 3D Coat once more and the reported problems seem to have disappeared. All is good now. Quote Link to comment Share on other sites More sharing options...
Advanced Member Tarby Posted November 30, 2015 Advanced Member Report Share Posted November 30, 2015 Yes, I did, but it still only adds geometry even if I try to use some other brush. And the weirdness in the "Paint Room" remains a mystery as well... edit: I think I have figured out what went wrong in the "Paint Room", this was a stupid NOOB error, not having tried 3d coat for so long rears its ugly head, I hadn't taken the "depth modulator" into account, but the problem in Voxel Sculpt persists, all brushes seem to give the same result. Righto. Glad to see you got the problem sorted. Quote Link to comment Share on other sites More sharing options...
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