New Member thevilbrain Posted October 9, 2015 New Member Report Share Posted October 9, 2015 Hi guys! I'm making a smart material to add dents to my object.Whether I use the procedural noise tool, or load a BW map, black is always being pushed back and white forward.How can I get smart materials to act like Stencils, where black is unaffected?Here's what my issue looks like:Thank you!!-Max Quote Link to comment Share on other sites More sharing options...
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