Advanced Member ggaliens Posted September 26, 2010 Advanced Member Report Share Posted September 26, 2010 Smooth All ... Unexpected result ... I'm importing OBJ files from Wings3D for the burposes of doing VOXEL CSG ops and apply shaders. Some objects seem to spawn ERROR voxels in long strings. This a long standing bug. TOO BAD that Smooth all does not work recursively from parent object downwards. Since it does not ... I'm forced to do smooth all object by object. Pain. If I pick the parent, I would expect some result, even if a message that says does not work from parent. Quote Link to comment Share on other sites More sharing options...
Member goodrichm Posted September 27, 2010 Member Report Share Posted September 27, 2010 Hi, I recommend you send an OBJ file that causes the error directly to Andrew to: support AT 3d-coat DOT com Also recommend you post bugs like this in the forum's "Support" section in the "Voxel sculpting bugs" area. Otherwise, Andrew might not see your bug reports. Here are the guidelines for submitting bugs to help get them squashed quicker: http://www.3d-coat.com/forum/index.php?showtopic=3224 Hope this helps...MG Quote Link to comment Share on other sites More sharing options...
Advanced Member ggaliens Posted September 28, 2010 Author Advanced Member Report Share Posted September 28, 2010 This problem is not a BUG per-se. More of a complaint ... possibility for future improvement. I think it important to make that distinction. Also .. there is no particular geometry needed to experience what I think to be the priority complaint ... not that the VOXEL string appears (A assume Andrew is more than well aware of that problem), but I complain more about SMOOTH ALL having no chance to act on each child of a parent object in turn. What is this forum SECTION for anyways if not a catch all for things that don't land solidly in the BUG category. If this forum section goes largely unread by Andrew ... perhaps it should be closed ? Quote Link to comment Share on other sites More sharing options...
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