Member wensk Posted February 10, 2015 Member Report Share Posted February 10, 2015 Hi, I would like to know how to define texture map's name from export? For example the specular name, if 'export objects & textures', it will automatic create name for "object_UVChannel_1_specular_color", but I only want it be "object_spec", how to do this? Thank you very much! Quote Link to comment Share on other sites More sharing options...
Taros Posted February 11, 2015 Report Share Posted February 11, 2015 This is a default 3D-Coat setting and not changeable currently when exporting models. Just rename the textures for your purposes after export or export them by single. Best wishes Chris Quote Link to comment Share on other sites More sharing options...
Member wensk Posted February 11, 2015 Author Member Report Share Posted February 11, 2015 sigh, so I must change over 1000 textures by hand. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted February 11, 2015 Contributor Report Share Posted February 11, 2015 Only once! Quote Link to comment Share on other sites More sharing options...
Carlosan Posted February 11, 2015 Report Share Posted February 11, 2015 A cross-platform file and folder mass renamer. Easy to use and to learn Quote Link to comment Share on other sites More sharing options...
Member wensk Posted February 12, 2015 Author Member Report Share Posted February 12, 2015 Gooooooood, thanks a lot! Quote Link to comment Share on other sites More sharing options...
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