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Import a scan with a UV and color map


herve_bis
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hello..

 

I have a scan with some uv's and a color texture. Now I simply want to import it to 3D coat, then do a AUTOPO to get a low polys mesh, make some UVs, and then Bake a disp + color texture.

 

Is it possible..?

 

I have no luck so far.. when I import my scan (8 millions polys) in sculpt room, I get no texture, only geometry.. making it useless..

 

Thank you

 

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thanks but vertex painting was not what I needed.. only the high res with its UV and the color map..

 

I found that LWO is the answer. imported as voxels (with Import W/O voxelisation clicked ON...

 

Works like a charm !

 

thanks

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