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Joystick axis mapping to brush parameters


le_mec
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This is probably going to be a difficult one to implement, and something of an edge case but maybe it'll catch on with the people here, so here goes.

 

Like many other new users, I'm coming to 3DCoat from a 2D painting program. Unlike others, I've hacked my WACOM driver (stubbed the DLL) and I can now use footpedals (by using an autohotkey script that can map MIDI input to a virtual joystick) to control things like brush diameter and smoothing.

 

 

TL;DR / TL;DW: Can we get joystick axis/midi channel mapping for brush parameters?

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