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Problems subdividing on retopo room


dimitribastos
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I want to creat some folds on a shirt using 3D Coat, then baking the detail into a displacement map.

post-38641-0-96736900-1439838598_thumb.j

I imported a low poly object then added detail (without voxelization and subdivided a few times). Then on Retopo Room imported the original low poly that already have unwrapped uvs.

post-38641-0-91249000-1439838739_thumb.j

More subdivision on the mesh would be better for displacement, right? I clicked on the Subdivide layer button on the Retopo object. The result:

post-38641-0-31388200-1439838617_thumb.j

What happened?

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