Advanced Member jamie Posted April 4, 2012 Advanced Member Report Share Posted April 4, 2012 Hi... this is a huge ask but it would be crazy to get a photo-to-object tool inside 3d-coat - something like http://www.123dapp.com/catch Basic idea is to import photos or a video of an object, and the tool auto-detects camera positions then generates a model. Here's an example of results... Since 3d-coat already has a lot of the technology - voxels, mesh generation, texture baking etc - perhaps it's possible? Would love to hear what others think (especially Andrew!) Cheers, Jamie Blue Sky Studios Quote Link to comment Share on other sites More sharing options...
Advanced Member jamie Posted April 4, 2012 Author Advanced Member Report Share Posted April 4, 2012 Ha, that funny - I've heard that same line from people regarding 3d-coat. I used Photofly to build assets for vfx shots on Chronicle last year, found it was very useful. Also currently using it to extract displacement maps for shading/texturing work on the upcoming feature here at Blue Sky. One of my collegues put up a demo showing the technique.. Quote Link to comment Share on other sites More sharing options...
Advanced Member Jake_H Posted April 5, 2012 Advanced Member Report Share Posted April 5, 2012 Hi I have been using photogrametry based generated meshes as a basis for my vis arts sculptural works for a while, on my sculpt-forms site. 3DCoat is great to work with as the meshes spat out are pretty rough topology - wise. Also sometimes you get some pretty weird artifacts with meshes - which I use as part of my process (its a visual arts thing, commercial work flow wise I would clean up the mesh and match the reference). 3DCoat alows me to work with some seriously meshed up geo (once I convert to voxel of course). Jake Quote Link to comment Share on other sites More sharing options...
Advanced Member Jake_H Posted April 5, 2012 Advanced Member Report Share Posted April 5, 2012 Maybe off topic - but check this out: http://reconstructme.net/ Real time mesh reconstruction. Quote Link to comment Share on other sites More sharing options...
Advanced Member jamie Posted April 5, 2012 Author Advanced Member Report Share Posted April 5, 2012 Not off-topic at all... it looks like that uses a similar idea to photofly. It's pretty amazing that it's even possible to auto-generate textured models from footage/photos. Quote Link to comment Share on other sites More sharing options...
New Member JamesD Posted July 20, 2012 New Member Report Share Posted July 20, 2012 Hi I have been using photogrametry based generated meshes as a basis for my vis arts sculptural works for a while, on my sculpt-forms site. 3DCoat is great to work with as the meshes spat out are pretty rough topology - wise. Also sometimes you get some pretty weird artifacts with meshes - which I use as part of my process (its a visual arts thing, commercial work flow wise I would clean up the mesh and match the reference). 3DCoat alows me to work with some seriously meshed up geo (once I convert to voxel of course). Jake Jake, I just bought 3D Coat, and I can't see where to convert my Mesh to Voxels. Could you help? Regards, JamesD. Quote Link to comment Share on other sites More sharing options...
Javis Posted July 20, 2012 Report Share Posted July 20, 2012 Hi James, In the voxel tab, activate the merge tool, in the Tool Options panel there is a button toward the bottom called "Select mesh" - This lets you load an extermal mesh file of your choice. Upon selecting/loading the mesh you'll then get a mesh in the viewport that you can move/rotate/scale at your liesure. Quote Link to comment Share on other sites More sharing options...
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