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Import multiple object density insanely high??


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So I have a problem. I have a character that I'm trying to import into 3D coat and he has a lot of objects. For some reason when I import the objects as surfaces to seperate instances, the object density is incredibly high and 3D coat starts to lag badly. Is this a bug or am I doing something wrong? Is there a better way to import multiple objects?

Need help with this ASAP

post-39138-0-97727700-1444860284_thumb.p

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