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Parel Hard Surface Sculpts


parel
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quad an paint- lot of artifacts

An object that complex (especialy if you intend to deform), it's probably best to manually retopo and lay out UVs (not that hard to learn to do, and well worth it in the long run). I love the voxel version of the robot, but the painted version... eek. It's ruined.

Ps: it reminds me of the geth from Mass Effect.

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