Advanced Member Deadman21 Posted October 23, 2008 Advanced Member Report Share Posted October 23, 2008 This is what im working on. Actually this is the first complete human I have ever tried to model but 3d-coat makes it so easy. I had been reading alot of edger Edgar Rice Burroughs sci-fi books lately and decided to create one of the characters from the books John Carter, from "Princess of Mars". Still got a ways to go but thought I would post something Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted October 23, 2008 Report Share Posted October 23, 2008 WOW! Really awesome sculpting! I see, I must do layers... Quote Link to comment Share on other sites More sharing options...
Advanced Member Deadman21 Posted October 23, 2008 Author Advanced Member Report Share Posted October 23, 2008 WOW! Really awesome sculpting!I see, I must do layers... Yea layers would be awesome !!! The way I got the harness, Paints and boots on was instead of sculpting then completely in 3d-coat, I used the retopo tool to retopo where I wanted the objects then export as a raw mesh. I then added depth to them in carrara and then merged them back into 3d-coat and then sculpted some more. The ability to mask off an area and extrude that area would also be nice. Quote Link to comment Share on other sites More sharing options...
Advanced Member Eric Dandoy Posted October 23, 2008 Advanced Member Report Share Posted October 23, 2008 Great modeling. Very interesting workflow, I'll try it once, thanks for sharing. Quote Link to comment Share on other sites More sharing options...
Advanced Member Deadman21 Posted October 29, 2008 Author Advanced Member Report Share Posted October 29, 2008 Some updates to the project Here is a Thark from the book and I added the "radium" gun to John Carter. Also added some source material for those not familiar with the book and the Thark race. Quote Link to comment Share on other sites More sharing options...
Advanced Member Deadman21 Posted November 8, 2008 Author Advanced Member Report Share Posted November 8, 2008 More updates Now posed thanks to the new posing system. I was a bit skeptical of the new gizmo at first but its grown on me and I like it allot The Radium Gun was created separately in 3d-coat then exported as obj and reimported. Same with Sword but most of the sword was modeled in Carrara 6 pro. Quote Link to comment Share on other sites More sharing options...
Advanced Member Deadman21 Posted November 18, 2008 Author Advanced Member Report Share Posted November 18, 2008 Finally finished retopoing Man im tired. Anyway here is the latest render in Carrara. Im planning these to look like pewter figures. Quote Link to comment Share on other sites More sharing options...
Advanced Member Deadman21 Posted November 19, 2008 Author Advanced Member Report Share Posted November 19, 2008 I didnt like the last image he looked to puffy (to much displacement) Here is a better view. Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted November 20, 2008 Report Share Posted November 20, 2008 Great work! What problems have you met with retopo? What caused tiredness? Quote Link to comment Share on other sites More sharing options...
Advanced Member Deadman21 Posted November 20, 2008 Author Advanced Member Report Share Posted November 20, 2008 Great work!What problems have you met with retopo? What caused tiredness? Thanks Andrew The retopo process went fairly smooth the tiredness was mainly due to the amount of time it took to finish retoping. I think the main reason it took so long was the fact that I posed the model first so I could not use any symmetry when retopoing. A few things of note while retopoing.. 1. In certain areas like the hands, shoulder armor and saber guard I tried hidding parts of the model but the problem I ran into was that the hiding of voxels is to aggressive and instead of hiding just the saber guard it hid parts of the hands as well. 2. For some reason the slice tool worked on certain areas and not on others, example would be the arms which I thought would be easy but the slice tool would not give a complete loop around. you would get and orange slice but it would be broken with green sections. Which of course would not work. 3. Lastly and this is a request I did most of my retopoing in Blender before 3d-coat. In blender I am able to scale and rotate edges by pressing s for scale and r for rotate. This would be very helpful instead of having to switch to the tweak brush. I think the best implementation for this would be in the select and operate tool. example would be you select an edge or group of edges then rotate or scale. Add this to the extrude as well so that you could extrude scale and rotate. Anyway thanks for such a wonderful tool set 3d-coat is awesome. Ill keep posting the progress of this project. Quote Link to comment Share on other sites More sharing options...
Advanced Member Deadman21 Posted November 21, 2008 Author Advanced Member Report Share Posted November 21, 2008 Last render Ok its time to start working on Dejah Thoris John Carters love interest Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted November 22, 2008 Contributor Report Share Posted November 22, 2008 Nice collectible look! Quote Link to comment Share on other sites More sharing options...
Advanced Member Deadman21 Posted December 12, 2008 Author Advanced Member Report Share Posted December 12, 2008 I got far enough on Dejah Thoris Princes of Helium I thought I would share Dejah2.mov Quote Link to comment Share on other sites More sharing options...
philnolan3d Posted December 13, 2008 Report Share Posted December 13, 2008 Looking good! I'm working on some hair myself, though mine is more stylized. Quote Link to comment Share on other sites More sharing options...
Advanced Member Eric Dandoy Posted December 14, 2008 Advanced Member Report Share Posted December 14, 2008 The final render of John Carter is awesome! The base is a clever idea. It's nice to see the work progression, here, a lot of time and patience, for sure. Great results. Quote Link to comment Share on other sites More sharing options...
Advanced Member Deadman21 Posted January 26, 2009 Author Advanced Member Report Share Posted January 26, 2009 Well coming to the end of a fun project. Here is Dejah Thoris. Love interest of John Carter The new quadrangulate feature rocks. I rarely animate so this feature was just what I was looking for. Her she is in 3d-coat and then rendered with displacement in Carrara 7. Quote Link to comment Share on other sites More sharing options...
Advanced Member Deadman21 Posted January 26, 2009 Author Advanced Member Report Share Posted January 26, 2009 Here is the whole scene rendered in Carara 7 Quote Link to comment Share on other sites More sharing options...
Contributor artman Posted January 26, 2009 Contributor Report Share Posted January 26, 2009 wow! cool scene. all charactters fit together. I think you can finetune some stuff tough. small things, like the alien boots could use a little more love ,Carter'scrotch area is lacking definition. Just very small things. it gots a great classical sci-fi look. Quote Link to comment Share on other sites More sharing options...
Advanced Member Deadman21 Posted January 26, 2009 Author Advanced Member Report Share Posted January 26, 2009 wow! cool scene. all charactters fit together.I think you can finetune some stuff tough. small things, like the alien boots could use a little more love ,Carter'scrotch area is lacking definition. Just very small things. it gots a great classical sci-fi look. Thanks Yea his boots need some work Quote Link to comment Share on other sites More sharing options...
Contributor tree321 Posted January 26, 2009 Contributor Report Share Posted January 26, 2009 Great characters deadman! They look like real collectibles. I'm working on a couple fantasy pieces myself.Really fun to do. Keep up the good work. Quote Link to comment Share on other sites More sharing options...
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