Advanced Member ebitz Posted August 23, 2015 Advanced Member Report Share Posted August 23, 2015 Been listening to alot of "Iced Earth" lately, so naturally this project came along. 2 Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted August 23, 2015 Reputable Contributor Report Share Posted August 23, 2015 Looking good, thus far. Quote Link to comment Share on other sites More sharing options...
Advanced Member ebitz Posted August 30, 2015 Author Advanced Member Report Share Posted August 30, 2015 Continuing.... Thanks AbnRanger 1 Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted August 31, 2015 Reputable Contributor Report Share Posted August 31, 2015 Reminds my of the evil villain, Mumra, in the Thungercats cartoons. 1 Quote Link to comment Share on other sites More sharing options...
Contributor TimmyZDesign Posted September 1, 2015 Contributor Report Share Posted September 1, 2015 Ha ha AbnRanger! I remember watching that on TV when I was a kid! As usual, your sculpting is great ebitz! Quote Link to comment Share on other sites More sharing options...
Reputable Contributor AbnRanger Posted September 1, 2015 Reputable Contributor Report Share Posted September 1, 2015 Ha ha AbnRanger! I remember watching that on TV when I was a kid! As usual, your sculpting is great ebitz! Same here. Ebitz, are you going to try and use the Cloth tool to naturally drape the cloth objects, and create natural folds/wrinkles? I'd like to see how that looks on it. Quote Link to comment Share on other sites More sharing options...
Advanced Member ebitz Posted September 1, 2015 Author Advanced Member Report Share Posted September 1, 2015 (edited) I guess there is a little likeness there, now I'm gonna watch some Thundercats. Thanks for the comments guys, and yes I think I'm gonna try the Cloth tool AbnRanger. I've never used it before so we'll see what happens. Stay tuned. Edited September 1, 2015 by ebitz Quote Link to comment Share on other sites More sharing options...
Advanced Member ebitz Posted September 5, 2015 Author Advanced Member Report Share Posted September 5, 2015 Update with cloth. Used 3d coats cloth tool for the head portion. As for the rest of the cloth object I used blender and it's cloth simulations. Some sculpting was performed after the fact, but both simulations give great results. 4 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted September 5, 2015 Contributor Report Share Posted September 5, 2015 Nice work! I hope his disposition is not a reflection of his appearance! Quote Link to comment Share on other sites More sharing options...
Member Hasuman Posted September 15, 2015 Member Report Share Posted September 15, 2015 Nice! I'd suggest tightening the edges of pretty much everywhere in the clothing, especially the bandages on his legs. They look a bit too smooth and blobby to be belivable. Just brush along the edges with the pinch tool and you'll see what I mean. Also try using the Chisel tool on the bone armpieces to make them look more worn and less plasticy. But so far your work is very promising! Quote Link to comment Share on other sites More sharing options...
Advanced Member ebitz Posted September 26, 2015 Author Advanced Member Report Share Posted September 26, 2015 Thanks for the comments and critiques guys. Hasuman, I will be sure to try those techniques stay tuned. Quote Link to comment Share on other sites More sharing options...
Advanced Member ebitz Posted September 27, 2015 Author Advanced Member Report Share Posted September 27, 2015 Still refining but continuing, near final I think. Taking Hasumans advice and tightening up the bandages and a few other things. More to come. 2 Quote Link to comment Share on other sites More sharing options...
Advanced Member ebitz Posted October 19, 2015 Author Advanced Member Report Share Posted October 19, 2015 (edited) Just finished up re-topology and texturing in 3D Coat. All objects and textures exported and rendered in Blender Cycles. Final stage is a pose. Edited October 19, 2015 by ebitz 1 Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted October 19, 2015 Contributor Report Share Posted October 19, 2015 Very nice textures! Is the character in the lower right corner, Anubis, the Egyptian god of the dead? Quote Link to comment Share on other sites More sharing options...
Advanced Member ebitz Posted October 19, 2015 Author Advanced Member Report Share Posted October 19, 2015 Thanks Tony and Carlosan. Yes it is. Just used it as reference for some of the textures. Quote Link to comment Share on other sites More sharing options...
Advanced Member ebitz Posted November 4, 2015 Author Advanced Member Report Share Posted November 4, 2015 Well, I think thats it for this one. Posted in Gallery as well. Short description of applications and workflow listed there. 2 Quote Link to comment Share on other sites More sharing options...
New Member Chips Posted November 23, 2015 New Member Report Share Posted November 23, 2015 I have to say you made me want to join this site. I'm looking to make a story or Set in fallout 4 and was looking for custom models for it you sir have showed me it's possible to bring Set to life. Quote Link to comment Share on other sites More sharing options...
Advanced Member ebitz Posted November 23, 2015 Author Advanced Member Report Share Posted November 23, 2015 Thank you and good luck with your project. Quote Link to comment Share on other sites More sharing options...
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