Advanced Member Vipera Posted May 28, 2015 Advanced Member Report Share Posted May 28, 2015 (edited) Is it possible to paint in Depth channel with replacing depth information instead of blending? For example, I painted surface with one PBR material. When I paint with another PBR material over same surface I want that new PBR material depth information replaced the old PBR material depth information instead of mixing them. Is it possible? Edited May 28, 2015 by Vipera Quote Link to comment Share on other sites More sharing options...
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