Reputable Contributor digman Posted January 11, 2012 Reputable Contributor Report Share Posted January 11, 2012 Enjoyed taking polypainting beta out for a quick spin. A little postwork in TwistedBrush for both images after rendering in 3DCoat... 1 Quote Link to comment Share on other sites More sharing options...
Advanced Member johnnycore Posted January 11, 2012 Advanced Member Report Share Posted January 11, 2012 Wow looking good! Cant wait to take this new feature out for a spin.. Quote Link to comment Share on other sites More sharing options...
Advanced Member Polygoon Posted January 11, 2012 Advanced Member Report Share Posted January 11, 2012 Very nice! Stunning results digman. Quote Link to comment Share on other sites More sharing options...
Advanced Member herve_bis Posted January 11, 2012 Advanced Member Report Share Posted January 11, 2012 looks very cool... Can you transfer it to a Ptex later ...? h/ Quote Link to comment Share on other sites More sharing options...
Advanced Member michalis Posted January 11, 2012 Advanced Member Report Share Posted January 11, 2012 Excellent, colorful work David! Waiting for the mac build, of course. Both look great. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted January 12, 2012 Author Reputable Contributor Report Share Posted January 12, 2012 Statue sculpted (surface mode) in 3DCoat "details kept at a mimmim" and stone shader applied. In this case of polypainting all I wanted was the rendered shader and one red type blood streak. The rest of the painting was done in TB except the stone shader. What I like about polypainting is that I am able to include 3D elements in 2D work without having to retopo,uv and bake. This just increases my range of artistic work I can do. It does not mean I will not do the other but now I have a choice. Even though he is stone, the painted eyes make him look somewhat alive, I liked the effect.. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted January 15, 2012 Author Reputable Contributor Report Share Posted January 15, 2012 Polypainting= concept creation. Very nice to start thinking about a character in 3D before finishing sculpting. Sculpted head is still wip... Quote Link to comment Share on other sites More sharing options...
Advanced Member L'Ancien Regime Posted February 10, 2012 Advanced Member Report Share Posted February 10, 2012 Statue sculpted (surface mode) in 3DCoat "details kept at a mimmim" and stone shader applied. In this case of polypainting all I wanted was the rendered shader and one red type blood streak. The rest of the painting was done in TB except the stone shader. What I like about polypainting is that I am able to include 3D elements in 2D work without having to retopo,uv and bake. This just increases my range of artistic work I can do. It does not mean I will not do the other but now I have a choice. Even though he is stone, the painted eyes make him look somewhat alive, I liked the effect.. TB? Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted February 17, 2012 Author Reputable Contributor Report Share Posted February 17, 2012 Taking the the import "images as a mesh for a spin". I will sure enjoy this feature... Titled: At the bottom of the Ocean. Quote Link to comment Share on other sites More sharing options...
Member mal Posted February 18, 2012 Member Report Share Posted February 18, 2012 L'Ancien Regime I suspect TB is the painting program Twisted Brush. Cheers Mal Quote Link to comment Share on other sites More sharing options...
Advanced Member The Candy-floss Kid Posted February 23, 2012 Advanced Member Report Share Posted February 23, 2012 Wonderful, I love "At the bottom of the ocean" particularly. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted March 23, 2012 Author Reputable Contributor Report Share Posted March 23, 2012 Imported image as mesh in grayscale. Painted in 3DCoat (vertex colors) with voxel work for relief depth. Rendered in 3DCoat with 3 lights... Titled: Priestess with Mask... Quote Link to comment Share on other sites More sharing options...
Advanced Member The Candy-floss Kid Posted March 23, 2012 Advanced Member Report Share Posted March 23, 2012 A very refreshing and creative use of 3DCoat to great effect. Quote Link to comment Share on other sites More sharing options...
Advanced Member Garagarape Posted March 24, 2012 Advanced Member Report Share Posted March 24, 2012 Nice fresco work Digman! I Didn't know it was possible to use vertex color in 3dCoat. Have to download new version and test! Quote Link to comment Share on other sites More sharing options...
Member marupura Posted March 26, 2012 Member Report Share Posted March 26, 2012 Nice work.It is very interesting! I feel that it like almost real oil painting. Quote Link to comment Share on other sites More sharing options...
Reputable Contributor digman Posted March 27, 2012 Author Reputable Contributor Report Share Posted March 27, 2012 Thanks for the comments all. Exploring using a photo as a base mesh (image as mesh import) Relief work in surface mode plus polypainting and some work in Twistedbrush. I changed the lighting and adjusted facial features of the photo for effect. Rendered in 3DCoat with 4 Lights. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted March 27, 2012 Contributor Report Share Posted March 27, 2012 A very interesting technique indeed. It looks like you have aquired more control over outcomes. It retains the look of bas relief (in copper with enamel perhaps) with hightened realism. Quote Link to comment Share on other sites More sharing options...
Advanced Member The Candy-floss Kid Posted March 28, 2012 Advanced Member Report Share Posted March 28, 2012 Very inventive. These are fascinating - thinking out of the box. I like how the lighting in this one has created a solarization effect. Quote Link to comment Share on other sites More sharing options...
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