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convert object in paint room to voxel w/o export out and import


TLE
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just wonder if there is a quicker way to bring the object in paint room and convert it to voxel direct from 3dc without export out as obj and merge in voxel room?

also is there the way to reserve the color info and project it into voxel object?

or merge object into voxel room and reserve the color info of original object and transfer it to voxel object?

my point is is there the way to bake the color info from the texture in original object to the voxel object.

any idea?

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