Advanced Member simmsimaging Posted March 29, 2012 Advanced Member Report Share Posted March 29, 2012 I'm messing with the sculpt room for one of the first times, but having some issues with the sculpting jumping around in weird ways. I think it's a UV related issue, so I tried to re-UV the mesh and start again. However, it seems like the UV's are not updating in the sculpt room. It doesn't seem to change and I get a weird looking depth effect in the paint room even when I deleted the only paint layer that had sculpting on it. So - is there possibly a UV issue with sculpt room, or is it likely to be something else at play? b Quote Link to comment Share on other sites More sharing options...
Advanced Member johnnycore Posted March 29, 2012 Advanced Member Report Share Posted March 29, 2012 Might be a weird question but have you pressed "apply UV-Set"? Otherwise.. is there any way to show some screenshots? Quote Link to comment Share on other sites More sharing options...
Advanced Member simmsimaging Posted March 29, 2012 Author Advanced Member Report Share Posted March 29, 2012 Yes, I did. It seemed to send the UV's to the paint room version okay, but the sculpt was different. Quote Link to comment Share on other sites More sharing options...
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