Advanced Member polyxo Posted March 16, 2011 Advanced Member Report Share Posted March 16, 2011 Hi Applink-Developers, hi Andrew... I am not sure what the latest installer/applink-description suggest. But I see that there are are Applinks which allow to initially send Geometry created inside 3DCoat to Program XY and there's others which don't support this. So I can for instance send Geometry from 3DCoat to Voidworld and I believe also to Blender and other programs by using the File/Export to - Pulldown... In other programs (example on my disk: Messiah - but there could be others as well) such isn't posssible. Here the linking-chain has to start inside Messiah by opening the desired mesh and sending it over to 3DCoat -unless I've overlooked something crucial. Could this behaviour please get streamlined so that every Applinking-Process can also start inside 3DCoat? Could the Applinks also all use one common Output-Directory (at least by Default)? Otherwise we start cluttering our Disks with loads of large temporarily files, which in some cases even sit in the C-Drive... Thanks! Quote Link to comment Share on other sites More sharing options...
Andrew Shpagin Posted March 16, 2011 Report Share Posted March 16, 2011 In general after installing AppLink XY there should appear item in File menu File->Open In -> XY This is a way to initiale all starting from 3DC Quote Link to comment Share on other sites More sharing options...
Advanced Member polyxo Posted March 16, 2011 Author Advanced Member Report Share Posted March 16, 2011 In general after installing AppLink XY there should appear item in File menu File->Open In -> XY This is a way to initiale all starting from 3DC Thanks for your reply Andrew. I have several Applinks installed (Voidworld, Messiah, Blender) but I don't see "Open In" All I have is "Export to" - but (for now) only available for Voidworld and Blender. Quote Link to comment Share on other sites More sharing options...
Contributor BeatKitano Posted March 17, 2011 Contributor Report Share Posted March 17, 2011 Same here for voidworld and 3dsmax, but no maya/modo. Quote Link to comment Share on other sites More sharing options...
Advanced Member polyxo Posted March 23, 2011 Author Advanced Member Report Share Posted March 23, 2011 Another wish for all Applinks: Please consider "Send to" with a Submenu of all installed Applinks. It could also include a Link called "Source-App" so that one could Hotkey the Exchange back. Then one only needed just one Entry for the Applink (One would not need "Open in original App"). Quote Link to comment Share on other sites More sharing options...
New Member Bob James Posted December 7, 2014 New Member Report Share Posted December 7, 2014 I'm lead to believe that 3D-Coat and Solid Iris Thearender are considering developing an app-link. I certainly hope that is true and I think that is such a "no-brainer" good idea that I've just bought 3D-Coat. Quote Link to comment Share on other sites More sharing options...
Member Marcelo Teixeira Posted July 21, 2016 Member Report Share Posted July 21, 2016 Maybe uplink to work with DAZ Studio, even if only the paint room. It helps a lot to work with textures creation for it. Quote Link to comment Share on other sites More sharing options...
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