Member MartianGirl Posted December 30, 2014 Member Report Share Posted December 30, 2014 Hi everyone, Very newb question- I have been retopologizing a character with different parts, head, body, hands, hat etc and I don't understand the reopo group layers. I read the information in the pdf but it didn't answer my question. How do I get a piece of new topology created hidden, so I can retopo a part that is underneath? Thank you in advance Martian Girl Quote Link to comment Share on other sites More sharing options...
Solution Javis Posted December 30, 2014 Solution Report Share Posted December 30, 2014 Hello! To hide a Retopology mesh, open the Retopo Objects panel from Windows>Retopo Objects and use the eyeball icon next to the object you wish to hide. If you are retopologizing a Paint or Sculpt Object, you'll need to use the Paint or Sculpt Objects panels to hide from there, but if you're having a part of one of those objects keeping areas you want to work on out of your reach, you can use the hide tools from their respective toolsets as well (Paint Room has the Hide Poly Tool, looks like an eyeball, the Sculpt Room has Cell Hide). FWIW, there is also a new manual with very up to date info and terminology, here: http://3d-coat.com/manual Hope that helps. Quote Link to comment Share on other sites More sharing options...
Member MartianGirl Posted January 2, 2015 Author Member Report Share Posted January 2, 2015 Thank you Jarvis. Quote Link to comment Share on other sites More sharing options...
Contributor Tony Nemo Posted January 2, 2015 Contributor Report Share Posted January 2, 2015 Javis, will the online help have a link in 3D-Coat like the PDF? Quote Link to comment Share on other sites More sharing options...
Javis Posted January 3, 2015 Report Share Posted January 3, 2015 My pleasure. There will be a link to the online manual from within 3DC very soon. Quote Link to comment Share on other sites More sharing options...
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