Jump to content
3DCoat Forums

lord_quas
 Share

Recommended Posts

  • Member

Hey guys, missed you all.

This summer was mad busy between here and Montreal and still finding new beaches on PEI, just getting my 3D-coat legs back again and starting a project. Its a stylized photo realistic scene in Thai land/Asian. Kitted out Tukk Tukk and Background Scene.

 

You'll see alot updated to this soon so I thought I would start at the very beginning then jump to the middle and along the way I'll make a video. Its funny having a couple months off, its like picking up a piece a clay again and going through 101 I found.

 

Also forgot how enjoyable it is to once you brush the dust off. Anyway this isnt a diary journal so I'll drop this first day image and I'll post more this week. Seems my most common tools are the chisel as it bares some resemblance to the scrape tool in Voxel mode.

 

Sketch is done by a student of FengZhu.

 

post-33183-0-70914500-1376362009.png

post-33183-0-70914500-1376362009_thumb.p

Edited by lord_quas
  • Like 1
Link to comment
Share on other sites

  • Reputable Contributor

Good start...

 

There have been a number of brush improvements in the newest beta plus Artman's presets for surface mode are loaded by default.

Under the top Windows menu, Popups / Presents.

This will load Artman's presets for surface mode.

 

There are a number of brushes he made for this kind of work.

 

http://3d-coat.com/forum/index.php?showtopic=10395&page=1

  • Like 1
Link to comment
Share on other sites

  • Contributor

Yeah i have version 4.0.03 i'l update to 4.0.06 now

 

I really like the scrape mode in Voxel mode, does surface mode have a similar tool? Looking forward to Friday I have the whole day off. 

Matt

there is Fast Trim brush in presets it is really close to voxel Scrape tool.

  • Like 1
Link to comment
Share on other sites

  • Member

Hey,

 

very interesting vehicle to add much details. Should make fun  :)  . Also nice sculpting progress. If you find it useful to produce

Class-A automotive surfaces, you can take a look inside this tutorial: http://3d-coat.com/forum/index.php?showtopic=8052&hl=designamyte#entry62153

Especialy post #3 describes the clean surface look.

 

cheers

Link to comment
Share on other sites

  • 2 weeks later...
  • Member

Neat technique designamyte. Ive decided to mix 3d-Coat and Max and I havent touched Max since I found 3D-Coat.

So im making the block of it in Max then taking it to 3Dcoat Surface room.

 

Got  alot of work to do.

 

230548cb0c172b5a1e2d8b7a7f50f327.png

    6fff9fd05b6c18f570ed6cd00b4a8b91.png

Edited by lord_quas
Link to comment
Share on other sites

  • 2 weeks later...
  • Advanced Member

This is an interesting project. Yes working totally inside of 3d Coat is tough. I like  making broad meshes in Maya then merging them in 3d Coat to voxels that I can then sculpt and autopo.

 

Though you could try learning the Curve tool...there's a ton of hidden functionality in it that could give you some serious hard edge power.

 

http://3d-coat.com/files/screen/137885474674.jpg

 

http://3d-coat.com/forum/index.php?showtopic=15102&hl=

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...