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Artefacts after reshaping obj


dhpdigital
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Hi. I've imported an obj, re UV mapped it in 3DCoat. I need to shape it a little so go to the Sculpt page and make adjustments. All looks good and smooth, then I go to Paint and I get tiny artefacts. I test export and see there are glitches in the normal map, but not the displacement. I can't find out how to smooth these bits out. Please help.

post-1120-0-75137700-1318348518_thumb.jp

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Hi. I've imported an obj, re UV mapped it in 3DCoat. I need to shape it a little so go to the Sculpt page and make adjustments. All looks good and smooth, then I go to Paint and I get tiny artefacts. I test export and see there are glitches in the normal map, but not the displacement. I can't find out how to smooth these bits out. Please help.

It may be caused by stretched UV map.

But if you want deform object it is better to use per pixel painting instead of microvertex painting (or ptex).

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Thank you Andrew. I really appreciate your help. I'm very new to this and have taken on a professional project which I need to use this for. Also thanks for such a wonderful program, and keeping the cost at a level that is realistic for the end users :)

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