New Member graspee Posted September 22, 2015 New Member Report Share Posted September 22, 2015 It would be nice if there was an option to not have bevelled edges on everything. I'm using the constructor to make simple 3d models a bit like building with voxels but with more freedom because of the other shapes. I'm then importing them into Blender and using decimate by angle to get perfect minimum polygon models.The trouble is I would rather have even simpler objects without that bevel on them. Could this be an option in the future please? It would really help me out! Thanks! Quote Link to comment Share on other sites More sharing options...
Advanced Member ozukaru Posted October 3, 2015 Advanced Member Report Share Posted October 3, 2015 (edited) decimate by angle That sound like something that 3d-coat could have too... Edited October 3, 2015 by ozukaru Quote Link to comment Share on other sites More sharing options...
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