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Textures export to Unity 5 format


Ratchet
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I think a better export is not not have a specific format tied to any 3D engine but let the user the ability to choose where he wants to export roughness and metallic maps as they are greyscale maps :

- Roughness options : export to

  - Alpha of any texture of our choice , or any R or G or B Channel of any others textures of our choice

- Metalness options : export to

  - Alpha of any texture of our choice , or any R or G or B  Channel of any others textures of our choice

- Or like today export them as full textures

Edited by Ratchet
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