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I, Frankenstein - 3dcoat (and others apps) used for modelling work


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In the first half of 2014, Cutting Edge worked closely on Stuart Beattie’s recent horror/sci-fi film I, Frankenstein, developing the look of the key descension effect. In total over 116 shots were delivered by Cutting Edge, also including digital doubles, matte painting, wire removals and other supporting effects.

 

This ‘Making Of’ video highlights the process and takes a behind the scenes look at the work of the Cutting Edge team.

 

All of the 3D VFX work was completed in Houdini using Mantra for rendering, with Maya, Zbrush and 3dcoat for modelling work. Nuke was used for compositing.

 

 

 

 

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I glad to see there is no mention to Mudbox, but Maya -a software below Autodesk umbrella-

And no Mari but Nuke

 

Zbrush + 3D-Coat + Maya = winwin equation for modeling in film ?

 

i hope yes

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