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Community Status Updates


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Smingleigh

Make way, evil! I'm armed to the teeth and packing a hamster!
Jun 20 2013 11:10 AM
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Smingleigh

Ev'ry day I'm shufflin'.
Jun 20 2013 08:01 AM
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Smingleigh

He's like a Michelangelo who refuses to work in any medium but pasta shapes glued to paper.
Jun 19 2013 10:45 PM
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Smingleigh

Sometimes I comment on Rock Paper Shotgun without even realising what I've written. It can be a shock reading my own comments.
Jun 19 2013 01:27 PM
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Smingleigh

Regrettably we now reach fisticuffs.
Jun 19 2013 04:05 AM
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ajz3d

Delving into Python.
Jun 17 2013 08:14 AM
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Andrew Shpagin

Spherical/Cylindrical mapping introduced for masks and materials - http://t.co/JAeUiT8DtR
Jun 15 2013 03:59 PM
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Andrew Shpagin

Rendering of voxels with alpha channel in render room improved, now faces are sorted from back to front without essential slowdown.
Jun 11 2013 06:46 PM
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Andrew Shpagin

VRML2 export/import comes soon - for better compatibility with 3d-printers
Jun 04 2013 03:52 PM
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Andrew Shpagin

Recennt changes: (1) Wheel may be used to zoom in-out optionally (2) 16/32 tiff-exr allowed for masks and materials (precission kept)
Jun 02 2013 11:21 AM
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Tehctecwam

http://www.half-infinity.ru/est-kak-minimum-25-sposobov-uspokoit-nervy - Íåðâèøêè íàäî áåðå÷ü è ïî
Jun 01 2013 08:44 AM
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Tehctecwam

[url=http://www.half-infinity.ru/iphone-4s-ot-caviar] ýëåãàíòíîìó òåëåôîíó[/url]
Jun 01 2013 08:44 AM
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Tehctecwam

[url=http://www.half-infinity.ru/iphone-4s-ot-caviar]ïðåñòèæíîãî îòåëÿ íà þãå[/url]
Jun 01 2013 08:44 AM
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Tehctecwam

http://www.half-infinity.ru/iphone-4s-ot-caviar - Êîãäà â ëîááè áàðå ïðåñòèæíîãî îòåëÿ íà þãå Ôðàíöèè
Jun 01 2013 08:44 AM
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Andrew Shpagin

V4 released, look there - http://t.co/cXEVOfmIPG
May 29 2013 09:09 PM