3.7?? Still no Joy...
Posted 19 November 2011 - 04:17 PM
No it is not... I have tested the "New and improved" brush engine long enough to see that it is no where even close to being any different than what it was in the previous versions... Large brushes are still unwieldy; try to use a large smooth brush especially in surface mode and see the funny results. Many brush types still leave undesired bumps along the stroke path just like they used to... Inconsistency between brush alpha interpretation in Voxel mode and in surface mode still continues
- Voxel Mode: Speed-up in voxel surface mode.
Yes, but still switching back and forth from Voxel to surface modes might leave noticeable artifacts behind, sometimes yielding the user with very hard to fix ones... Very frustrating.
- The primitive Manipulators still "STINK"... Yes, they do... And after countless reports and "fixes", the primitive manipulators are still a nightmare to work with... Try scaling down a cylinder to make a thin disc and then try to grab the center uniform scaling handle, you'll see what I mean...
- Asus EX58-UD5 1600 mhz Mainboard
- Intel i7 core8 Extreme 3.2 Ghz Processor
- 12 GB DDR3 RAM
- Nvidia Geforce GT9800 DDR5 512 Bit
- CUDA TK and Latest Nvidia Drivers Installed
- Windows 7 x64 Ultimate
Posted 21 November 2011 - 09:48 AM
well I experience similar behaviour with the speed - but maybe that's because of the graphics card - which is fairly old (got the same one).
Btw. impressive config.
Posted 21 November 2011 - 11:47 AM
i hope that the stability of 3dcoat ought to be boosted in future because the 3.7version still breakdown as past
Posted 21 November 2011 - 03:43 PM
- New brush engine! It's faster, smoother and more accurate!
No it is not...
The changes list was based on what has been changed since version 3.5.00. So that might cause a confuse.
Posted 21 November 2011 - 06:48 PM
And I prefer a bit more friendly style of conversation. It is too hard to do something else if I feel like I done nothing for last year...
- MADjestic and 3DKiwi like this
Frequently asked questions
Brushing improvements thread
Posted 21 November 2011 - 07:50 PM
- 3DKiwi likes this
Posted 25 November 2011 - 02:41 AM
Andrew and Raul are only two guys. They converse directly with the users to get feedback. Some users feel like it's OK to come here and bash the team for their hard work. It is not only rude and disrespectful, it reduces morale and believe it or not, these guys have feelings too. So please, for the love of all that is good, treat them with more respect.
And directly to the OP, it's probably your machine. The brush engine IS faster. I've got 4 machines here that it works fine on. Two laptops (one mac and one win) and two workstations (one win, one win/lin). Also, while the gizmos are not top shelf, it doesn't mean coming here and saying they "STINK" is OK. Show a little respect and appreciation. Or, even better. Give an idea on how to improve it.
As for your issue with vox<>surf mode. It's simple. Increase the resolution of the voxels. Until the new sub-cell method is introduced, this is a natural effect of marching cubes.
Report any bugs & post feature requests on the 3DC Mantis page: http://3d-coat.com/mantis/
Posted 25 November 2011 - 09:34 AM
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Desktop: Win8.1 Pro x64, Core i7 3.4 GHz, GeForce GT 640, 16GB RAM
Laptop: Vista Home Prem x86, Core 2 Duo, 1.5 GHz, GeForce 8600M GS, 2GB RAM
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