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N-sided Argile vs. 3D Coat

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#1 mcglee



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Posted 10 January 2011 - 03:55 AM

I am looking for an "easy" way to create unique head and body morphs for V4/ M4/ K4 etc. Can anyone tell me how 3D Coat's workflow compares with N-sided Argile's workflow for creating head/body custom morphs for M4/ V4 etc.
Here is a link to a video of custom head morph creation in N-sided Argile.


My question, is - which program would make this specific task easier.
Thanks for any advice.

P.S. Was wondering if I can do the following in 3d coat as well?:

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