ZBrush Applink Installation
Installation:
1. Unzip and run the installer, select your ZBrush folder, press Install.
2. Restart ZBrush.
In ZBrush new “ZPlugin:3D-Coat” subpalette should be available with single button labeled “Edit in 3D-Coat...”.
Usage:
1. Run ZBrush and 3D-Coat.
2. In ZBrush, go to Edit Mode with some mesh tool. While in Edit Mode, press “Edit in 3D-Coat...” button in “ZPlugin:3D-Coat” subpalette. "Export Type" dialog will pop up. Select type of the export with one of the buttons. After a few moments you’ll see “Waiting for 3D-Coat...” note in progress bar.
3. Switch to 3D-Coat window. A dialog with options based on your 'Export Type' selection in AppLink script should pop up. Set needed options, hit 'OK' and edit imported mesh to your heart content, using 3D-Coat's rich features for Texture Painting, UV Editing, Retopo and Sculpting. When done, select File ->Open in Originall App from 3D-Coat main Menu.
4. Now go back to ZBrush, there should be “Got results from 3D-Coat!” note, hit any button to bring edited mesh with textures and maps created in 3D-Coat back to ZBrush, new PolyMesh3D tool will be created and texture maps assigned to the correct tool slots (Texture Map and Normal Map will be assigned, but Specular Map will only be imported into textures list).
You can repeat the whole process as many times as needed.